
And, as always, thank you for being part of our community!Ĭan we expect to see major changes to Career mode? Hopefully, this helps everyone understand what’s coming. Last but not least, I’ve included answers below to some of the most frequent questions we’ve received from you all. The team will also be monitoring your feedback and questions as we get closer to launch. There are tons of new features and exciting innovations in UFC 4 and I’m excited about being able to share more information with you in the coming weeks.

Even though it’s a smaller group of fans, we know that those fans enjoy the mode and it is not easy to take that away.īut there’s also lots to be excited about. If you were, or are, an avid UFC Ultimate Team player we understand that this isn’t good news, and if you’re disappointed, I apologize.

In particular, the new Connected fighter profile, challenges, progression, vanity rewards and improvements to created fighter features represent the result of our efforts to create something new and unique to EA SPORTS UFC for all of our players. So we made the decision to refocus those resources toward new features and updates we hope all our players will enjoy. Even to port it from UFC 3 to UFC 4 without any material changes or improvements required significant time and effort, let alone revamping the mode to make it more fun and engaging. Looking at the number of players engaging with UFC Ultimate Team compared to the amount of resources required to develop and support the mode, the math just didn’t make sense. That fact is loud and clear through our game data and couldn’t be ignored. Lots of people played it and some still do – but the large majority of our fans prefer to spend their time elsewhere. Speaking of player data we see, overwhelmingly, less interest in UFC Ultimate Team compared to other titles. We spent lots of time and resources in UFC 2 and UFC 3 to make it fun and engaging, but the feedback we received directly and through player data was that it still isn’t as engaging as we intended for it to be.Ģ. So Ultimate Team, as a concept, has struggled to fit and resonate in the context of MMA. MMA is not a “team” sport (I know fighters have teams of coaches and trainers that play a huge role, but only two people step inside the octagon). One of the most obvious ones is right there in the word, “team”.

We based the final decision on two factors we felt were the most important:ġ. However, there are a number of factors that make team sports different from mixed martial arts.

When we introduced our vision for Ultimate Team in UFC 2 and invested in significant updates in UFC 3, our objective was to create deeply engaging experiences for our players, in the same way, EA SPORTS FIFA, Madden NFL, and EA SPORTS NHL Ultimate Team modes have for theirs. It probably isn’t surprising to hear me say that this was not a decision we took lightly. It may be surprising for some of you to learn that Ultimate Team is no longer a feature included in our UFC game. Now that our announcement is official and we can talk about EA SPORTS UFC 4, I wanted to take some time to share with you the rationale behind one of the big changes you may notice in the latest release of the franchise. Gameplay Career Mode 5 Star Fighters Soundtrack Accessibility FIGHTERS Striking Offense Striking Defense Ground Offense Ground Defense Stamina and Health Submissions NEWS COMMUNITY Gameplay Career Mode 5 Star Fighters Soundtrack Accessibility FIGHTERS Striking Offense Striking Defense Ground Offense Ground Defense Stamina and Health Submissions NEWS COMMUNITY Major changes in UFC 4 A letter from Brian Hayes, Creative Director of UFC 4.
